OLD | NEW |
(Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // Represents an input device (or group of related devices). |
| 6 // To ease implementation, developers cannot rely on comparing two InputDevice |
| 7 // instances for equality. Now we only have two InputDevice instances: one |
| 8 // represents all the devices which send touch events, the other one covers all |
| 9 // other devices which do not send touch events, because currently all we care |
| 10 // about is if the input device fires touch events or not. |
| 11 [ |
| 12 Constructor(optional InputDeviceInit deviceInitDict), |
| 13 RuntimeEnabled=InputDevice, |
| 14 GarbageCollected, |
| 15 ] interface InputDevice { |
| 16 |
| 17 // Whether this device dispatches touch events for movement. This is used t
o detect |
| 18 // mouse events which represent only an action that has already been handled
by |
| 19 // touch event handlers. |
| 20 readonly attribute boolean firesTouchEvents; |
| 21 }; |
OLD | NEW |