OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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34 typedef long GLsizei; | 34 typedef long GLsizei; |
35 typedef long long GLintptr; | 35 typedef long long GLintptr; |
36 typedef long long GLsizeiptr; | 36 typedef long long GLsizeiptr; |
37 typedef octet GLubyte; // 'octet' should be an unsigned 8 bit type. | 37 typedef octet GLubyte; // 'octet' should be an unsigned 8 bit type. |
38 typedef unsigned short GLushort; | 38 typedef unsigned short GLushort; |
39 typedef unsigned long GLuint; | 39 typedef unsigned long GLuint; |
40 typedef unrestricted float GLfloat; | 40 typedef unrestricted float GLfloat; |
41 typedef unrestricted float GLclampf; | 41 typedef unrestricted float GLclampf; |
42 | 42 |
43 [ | 43 [ |
44 // FIXME: [DoNotCheckConstants] and [TypeChecking=(Interface,Unrestricted)]
should be applied | 44 // FIXME: [DoNotCheckConstants] and [TypeChecking=Interface] should be appli
ed |
45 // to members and not need to be put on implementing interface | 45 // to members and not need to be put on implementing interface |
46 // DoNotCheckConstants, // need to put on implementing interface | 46 // DoNotCheckConstants, // need to put on implementing interface |
47 NoInterfaceObject, // Always used on target of 'implements' | 47 NoInterfaceObject, // Always used on target of 'implements' |
48 // TypeChecking=(Interface,Unrestricted), // need to put on implementing int
erface | 48 // TypeChecking=Interface, // need to put on implementing interface |
49 WillBeGarbageCollected, | 49 WillBeGarbageCollected, |
50 ] interface WebGLRenderingContextBase { | 50 ] interface WebGLRenderingContextBase { |
51 | 51 |
52 readonly attribute HTMLCanvasElement canvas; | 52 readonly attribute HTMLCanvasElement canvas; |
53 | 53 |
54 /* ClearBufferMask */ | 54 /* ClearBufferMask */ |
55 const GLenum DEPTH_BUFFER_BIT = 0x00000100; | 55 const GLenum DEPTH_BUFFER_BIT = 0x00000100; |
56 const GLenum STENCIL_BUFFER_BIT = 0x00000400; | 56 const GLenum STENCIL_BUFFER_BIT = 0x00000400; |
57 const GLenum COLOR_BUFFER_BIT = 0x00004000; | 57 const GLenum COLOR_BUFFER_BIT = 0x00004000; |
58 | 58 |
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463 | 463 |
464 const GLenum INVALID_FRAMEBUFFER_OPERATION = 0x0506; | 464 const GLenum INVALID_FRAMEBUFFER_OPERATION = 0x0506; |
465 | 465 |
466 /* WebGL-specific enums */ | 466 /* WebGL-specific enums */ |
467 const GLenum UNPACK_FLIP_Y_WEBGL = 0x9240; | 467 const GLenum UNPACK_FLIP_Y_WEBGL = 0x9240; |
468 const GLenum UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; | 468 const GLenum UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; |
469 const GLenum CONTEXT_LOST_WEBGL = 0x9242; | 469 const GLenum CONTEXT_LOST_WEBGL = 0x9242; |
470 const GLenum UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; | 470 const GLenum UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; |
471 const GLenum BROWSER_DEFAULT_WEBGL = 0x9244; | 471 const GLenum BROWSER_DEFAULT_WEBGL = 0x9244; |
472 | 472 |
473 [DartNoAutoScope] readonly attribute GLsizei drawingBufferWidth; | 473 readonly attribute GLsizei drawingBufferWidth; |
474 [DartNoAutoScope] readonly attribute GLsizei drawingBufferHeight; | 474 readonly attribute GLsizei drawingBufferHeight; |
475 | 475 |
476 [DartNoAutoScope] void activeTexture(GLenum texture); | 476 void activeTexture(GLenum texture); |
477 [DartNoAutoScope] void attachShader(WebGLProgram? program, WebGLShader? shad
er); | 477 void attachShader(WebGLProgram? program, WebGLShader? shader); |
478 [DartNoAutoScope] void bindAttribLocation(WebGLProgram? program, GLuint inde
x, DOMString name); | 478 void bindAttribLocation(WebGLProgram? program, GLuint index, DOMString name)
; |
479 [DartNoAutoScope] void bindBuffer(GLenum target, WebGLBuffer? buffer); | 479 void bindBuffer(GLenum target, WebGLBuffer? buffer); |
480 [DartNoAutoScope] void bindFramebuffer(GLenum target, WebGLFramebuffer? fram
ebuffer); | 480 void bindFramebuffer(GLenum target, WebGLFramebuffer? framebuffer); |
481 [DartNoAutoScope] void bindRenderbuffer(GLenum target, WebGLRenderbuffer? re
nderbuffer); | 481 void bindRenderbuffer(GLenum target, WebGLRenderbuffer? renderbuffer); |
482 [DartNoAutoScope] void bindTexture(GLenum target, WebGLTexture? texture); | 482 void bindTexture(GLenum target, WebGLTexture? texture); |
483 [DartNoAutoScope] void blendColor(GLclampf red, GLclampf green, GLclampf blu
e, GLclampf alpha); | 483 void blendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
; |
484 [DartNoAutoScope] void blendEquation(GLenum mode); | 484 void blendEquation(GLenum mode); |
485 [DartNoAutoScope] void blendEquationSeparate(GLenum modeRGB, GLenum modeAlph
a); | 485 void blendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); |
486 [DartNoAutoScope] void blendFunc(GLenum sfactor, GLenum dfactor); | 486 void blendFunc(GLenum sfactor, GLenum dfactor); |
487 [DartNoAutoScope] void blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenu
m srcAlpha, GLenum dstAlpha); | 487 void blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum
dstAlpha); |
488 // FIXME: should be union type | 488 // FIXME: should be union type |
489 // https://www.khronos.org/bugzilla/show_bug.cgi?id=1172 | 489 // https://www.khronos.org/bugzilla/show_bug.cgi?id=1172 |
490 void bufferData(GLenum target, GLsizeiptr size, GLenum usage); | 490 void bufferData(GLenum target, GLsizeiptr size, GLenum usage); |
491 void bufferData(GLenum target, ArrayBufferView data, GLenum usage); | 491 void bufferData(GLenum target, ArrayBufferView data, GLenum usage); |
492 void bufferData(GLenum target, ArrayBuffer? data, GLenum usage); | 492 void bufferData(GLenum target, ArrayBuffer? data, GLenum usage); |
493 void bufferSubData(GLenum target, GLintptr offset, ArrayBufferView data); | 493 void bufferSubData(GLenum target, GLintptr offset, ArrayBufferView data); |
494 void bufferSubData(GLenum target, GLintptr offset, ArrayBuffer? data); | 494 void bufferSubData(GLenum target, GLintptr offset, ArrayBuffer? data); |
495 | 495 |
496 [DartNoAutoScope] GLenum checkFramebufferStatus(GLenum target); | 496 GLenum checkFramebufferStatus(GLenum target); |
497 [DartNoAutoScope] void clear(GLbitfield mask); | 497 void clear(GLbitfield mask); |
498 [DartNoAutoScope] void clearColor(GLclampf red, GLclampf green, GLclampf blu
e, GLclampf alpha); | 498 void clearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
; |
499 [DartNoAutoScope] void clearDepth(GLclampf depth); | 499 void clearDepth(GLclampf depth); |
500 [DartNoAutoScope] void clearStencil(GLint s); | 500 void clearStencil(GLint s); |
501 [DartNoAutoScope] void colorMask(GLboolean red, GLboolean green, GLboolean b
lue, GLboolean alpha); | 501 void colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alp
ha); |
502 [DartNoAutoScope] void compileShader(WebGLShader? shader); | 502 void compileShader(WebGLShader? shader); |
503 | 503 |
504 [DartNoAutoScope] void compressedTexImage2D(GLenum target, GLint level, GLen
um internalformat, | 504 void compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, |
505 GLsizei width, GLsizei height, GLint border, Array
BufferView? data); | 505 GLsizei width, GLsizei height, GLint border, Array
BufferView? data); |
506 [DartNoAutoScope] void compressedTexSubImage2D(GLenum target, GLint level, G
Lint xoffset, GLint yoffset, | 506 void compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLin
t yoffset, |
507 GLsizei width, GLsizei height, GLenum format, A
rrayBufferView? data); | 507 GLsizei width, GLsizei height, GLenum format, A
rrayBufferView? data); |
508 | 508 |
509 [DartNoAutoScope] void copyTexImage2D(GLenum target, GLint level, GLenum int
ernalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | 509 void copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint
x, GLint y, GLsizei width, GLsizei height, GLint border); |
510 [DartNoAutoScope] void copyTexSubImage2D(GLenum target, GLint level, GLint x
offset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 510 void copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoff
set, GLint x, GLint y, GLsizei width, GLsizei height); |
511 | 511 |
512 WebGLBuffer createBuffer(); | 512 WebGLBuffer createBuffer(); |
513 WebGLFramebuffer createFramebuffer(); | 513 WebGLFramebuffer createFramebuffer(); |
514 WebGLProgram createProgram(); | 514 WebGLProgram createProgram(); |
515 WebGLRenderbuffer createRenderbuffer(); | 515 WebGLRenderbuffer createRenderbuffer(); |
516 WebGLShader createShader(GLenum type); | 516 WebGLShader createShader(GLenum type); |
517 WebGLTexture createTexture(); | 517 WebGLTexture createTexture(); |
518 | 518 |
519 [DartNoAutoScope] void cullFace(GLenum mode); | 519 void cullFace(GLenum mode); |
520 | 520 |
521 [DartNoAutoScope] void deleteBuffer(WebGLBuffer? buffer); | 521 void deleteBuffer(WebGLBuffer? buffer); |
522 [DartNoAutoScope] void deleteFramebuffer(WebGLFramebuffer? framebuffer); | 522 void deleteFramebuffer(WebGLFramebuffer? framebuffer); |
523 [DartNoAutoScope] void deleteProgram(WebGLProgram? program); | 523 void deleteProgram(WebGLProgram? program); |
524 [DartNoAutoScope] void deleteRenderbuffer(WebGLRenderbuffer? renderbuffer); | 524 void deleteRenderbuffer(WebGLRenderbuffer? renderbuffer); |
525 [DartNoAutoScope] void deleteShader(WebGLShader? shader); | 525 void deleteShader(WebGLShader? shader); |
526 [DartNoAutoScope] void deleteTexture(WebGLTexture? texture); | 526 void deleteTexture(WebGLTexture? texture); |
527 | 527 |
528 [DartNoAutoScope] void depthFunc(GLenum func); | 528 void depthFunc(GLenum func); |
529 [DartNoAutoScope] void depthMask(GLboolean flag); | 529 void depthMask(GLboolean flag); |
530 [DartNoAutoScope] void depthRange(GLclampf zNear, GLclampf zFar); | 530 void depthRange(GLclampf zNear, GLclampf zFar); |
531 [DartNoAutoScope] void detachShader(WebGLProgram? program, WebGLShader? shad
er); | 531 void detachShader(WebGLProgram? program, WebGLShader? shader); |
532 [DartNoAutoScope] void disable(GLenum cap); | 532 void disable(GLenum cap); |
533 [DartNoAutoScope] void disableVertexAttribArray(GLuint index); | 533 void disableVertexAttribArray(GLuint index); |
534 [DartNoAutoScope] void drawArrays(GLenum mode, GLint first, GLsizei count); | 534 void drawArrays(GLenum mode, GLint first, GLsizei count); |
535 [DartNoAutoScope] void drawElements(GLenum mode, GLsizei count, GLenum type,
GLintptr offset); | 535 void drawElements(GLenum mode, GLsizei count, GLenum type, GLintptr offset); |
536 | 536 |
537 [DartNoAutoScope] void enable(GLenum cap); | 537 void enable(GLenum cap); |
538 [DartNoAutoScope] void enableVertexAttribArray(GLuint index); | 538 void enableVertexAttribArray(GLuint index); |
539 [DartNoAutoScope] void finish(); | 539 void finish(); |
540 [DartNoAutoScope] void flush(); | 540 void flush(); |
541 [DartNoAutoScope] void framebufferRenderbuffer(GLenum target, GLenum attachm
ent, GLenum renderbuffertarget, WebGLRenderbuffer? renderbuffer); | 541 void framebufferRenderbuffer(GLenum target, GLenum attachment, GLenum render
buffertarget, WebGLRenderbuffer? renderbuffer); |
542 [DartNoAutoScope] void framebufferTexture2D(GLenum target, GLenum attachment
, GLenum textarget, WebGLTexture? texture, GLint level); | 542 void framebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget
, WebGLTexture? texture, GLint level); |
543 [DartNoAutoScope] void frontFace(GLenum mode); | 543 void frontFace(GLenum mode); |
544 [DartNoAutoScope] void generateMipmap(GLenum target); | 544 void generateMipmap(GLenum target); |
545 | 545 |
546 [DartNoAutoScope] WebGLActiveInfo getActiveAttrib(WebGLProgram? program, GLu
int index); | 546 WebGLActiveInfo getActiveAttrib(WebGLProgram? program, GLuint index); |
547 [DartNoAutoScope] WebGLActiveInfo getActiveUniform(WebGLProgram? program, GL
uint index); | 547 WebGLActiveInfo getActiveUniform(WebGLProgram? program, GLuint index); |
548 | 548 |
549 [DartNoAutoScope] sequence<WebGLShader>? getAttachedShaders(WebGLProgram? pr
ogram); | 549 sequence<WebGLShader>? getAttachedShaders(WebGLProgram? program); |
550 | 550 |
551 [DartNoAutoScope] GLint getAttribLocation(WebGLProgram? program, DOMString n
ame); | 551 GLint getAttribLocation(WebGLProgram? program, DOMString name); |
552 | 552 |
553 [Custom] any getBufferParameter(GLenum target, GLenum pname); | 553 [CallWith=ScriptState] any getBufferParameter(GLenum target, GLenum pname); |
554 | 554 |
555 WebGLContextAttributes getContextAttributes(); | 555 WebGLContextAttributes? getContextAttributes(); |
556 | 556 |
557 GLenum getError(); | 557 GLenum getError(); |
558 | 558 |
559 // object getExtension(DOMString name); | 559 [CallWith=ScriptState] object? getExtension(DOMString name); |
560 [Custom] any getExtension(DOMString name); | |
561 | 560 |
562 [Custom] any getFramebufferAttachmentParameter(GLenum target, GLenum attachm
ent, GLenum pname); | 561 [CallWith=ScriptState] any getFramebufferAttachmentParameter(GLenum target,
GLenum attachment, GLenum pname); |
563 [Custom] any getParameter(GLenum pname); | 562 [CallWith=ScriptState] any getParameter(GLenum pname); |
564 [Custom] any getProgramParameter(WebGLProgram? program, GLenum pname); | 563 [CallWith=ScriptState] any getProgramParameter(WebGLProgram? program, GLenum
pname); |
565 DOMString? getProgramInfoLog(WebGLProgram? program); | 564 DOMString? getProgramInfoLog(WebGLProgram? program); |
566 [Custom] any getRenderbufferParameter(GLenum target, GLenum pname); | 565 [CallWith=ScriptState] any getRenderbufferParameter(GLenum target, GLenum pn
ame); |
567 [Custom] any getShaderParameter(WebGLShader? shader, GLenum pname); | 566 [CallWith=ScriptState] any getShaderParameter(WebGLShader? shader, GLenum pn
ame); |
568 | 567 |
569 DOMString? getShaderInfoLog(WebGLShader? shader); | 568 DOMString? getShaderInfoLog(WebGLShader? shader); |
570 | 569 |
571 WebGLShaderPrecisionFormat getShaderPrecisionFormat(GLenum shadertype, GLenu
m precisiontype); | 570 WebGLShaderPrecisionFormat getShaderPrecisionFormat(GLenum shadertype, GLenu
m precisiontype); |
572 | 571 |
573 DOMString? getShaderSource(WebGLShader? shader); | 572 DOMString? getShaderSource(WebGLShader? shader); |
574 | 573 |
575 sequence<DOMString>? getSupportedExtensions(); | 574 sequence<DOMString>? getSupportedExtensions(); |
576 | 575 |
577 [Custom] any getTexParameter(GLenum target, GLenum pname); | 576 [CallWith=ScriptState] any getTexParameter(GLenum target, GLenum pname); |
578 | 577 |
579 [Custom] any getUniform(WebGLProgram? program, WebGLUniformLocation? locatio
n); | 578 [CallWith=ScriptState] any getUniform(WebGLProgram? program, WebGLUniformLoc
ation? location); |
580 | 579 |
581 WebGLUniformLocation getUniformLocation(WebGLProgram? program, DOMString nam
e); | 580 WebGLUniformLocation getUniformLocation(WebGLProgram? program, DOMString nam
e); |
582 | 581 |
583 [Custom] any getVertexAttrib(GLuint index, GLenum pname); | 582 [CallWith=ScriptState] any getVertexAttrib(GLuint index, GLenum pname); |
584 | 583 |
585 GLsizeiptr getVertexAttribOffset(GLuint index, GLenum pname); | 584 GLsizeiptr getVertexAttribOffset(GLuint index, GLenum pname); |
586 | 585 |
587 [DartNoAutoScope] void hint(GLenum target, GLenum mode); | 586 void hint(GLenum target, GLenum mode); |
588 [DartNoAutoScope] GLboolean isBuffer(WebGLBuffer? buffer); | 587 GLboolean isBuffer(WebGLBuffer? buffer); |
589 [DartNoAutoScope] GLboolean isContextLost(); | 588 GLboolean isContextLost(); |
590 [DartNoAutoScope] GLboolean isEnabled(GLenum cap); | 589 GLboolean isEnabled(GLenum cap); |
591 [DartNoAutoScope] GLboolean isFramebuffer(WebGLFramebuffer? framebuffer); | 590 GLboolean isFramebuffer(WebGLFramebuffer? framebuffer); |
592 [DartNoAutoScope] GLboolean isProgram(WebGLProgram? program); | 591 GLboolean isProgram(WebGLProgram? program); |
593 [DartNoAutoScope] GLboolean isRenderbuffer(WebGLRenderbuffer? renderbuffer); | 592 GLboolean isRenderbuffer(WebGLRenderbuffer? renderbuffer); |
594 [DartNoAutoScope] GLboolean isShader(WebGLShader? shader); | 593 GLboolean isShader(WebGLShader? shader); |
595 [DartNoAutoScope] GLboolean isTexture(WebGLTexture? texture); | 594 GLboolean isTexture(WebGLTexture? texture); |
596 [DartNoAutoScope] void lineWidth(GLfloat width); | 595 void lineWidth(GLfloat width); |
597 [DartNoAutoScope] void linkProgram(WebGLProgram? program); | 596 void linkProgram(WebGLProgram? program); |
598 [DartNoAutoScope] void pixelStorei(GLenum pname, GLint param); | 597 void pixelStorei(GLenum pname, GLint param); |
599 [DartNoAutoScope] void polygonOffset(GLfloat factor, GLfloat units); | 598 void polygonOffset(GLfloat factor, GLfloat units); |
600 | 599 |
601 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form
at, GLenum type, ArrayBufferView? pixels); | 600 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form
at, GLenum type, ArrayBufferView? pixels); |
602 | 601 |
603 void renderbufferStorage(GLenum target, GLenum internalformat, GLsizei width
, GLsizei height); | 602 void renderbufferStorage(GLenum target, GLenum internalformat, GLsizei width
, GLsizei height); |
604 void sampleCoverage(GLclampf value, GLboolean invert); | 603 void sampleCoverage(GLclampf value, GLboolean invert); |
605 [DartNoAutoScope] void scissor(GLint x, GLint y, GLsizei width, GLsizei heig
ht); | 604 void scissor(GLint x, GLint y, GLsizei width, GLsizei height); |
606 void shaderSource(WebGLShader? shader, DOMString string); | 605 void shaderSource(WebGLShader? shader, DOMString string); |
607 [DartNoAutoScope] void stencilFunc(GLenum func, GLint ref, GLuint mask); | 606 void stencilFunc(GLenum func, GLint ref, GLuint mask); |
608 [DartNoAutoScope] void stencilFuncSeparate(GLenum face, GLenum func, GLint r
ef, GLuint mask); | 607 void stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); |
609 [DartNoAutoScope] void stencilMask(GLuint mask); | 608 void stencilMask(GLuint mask); |
610 [DartNoAutoScope] void stencilMaskSeparate(GLenum face, GLuint mask); | 609 void stencilMaskSeparate(GLenum face, GLuint mask); |
611 [DartNoAutoScope] void stencilOp(GLenum fail, GLenum zfail, GLenum zpass); | 610 void stencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
612 [DartNoAutoScope] void stencilOpSeparate(GLenum face, GLenum fail, GLenum zf
ail, GLenum zpass); | 611 void stencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
; |
613 | 612 |
614 void texParameterf(GLenum target, GLenum pname, GLfloat param); | 613 void texParameterf(GLenum target, GLenum pname, GLfloat param); |
615 void texParameteri(GLenum target, GLenum pname, GLint param); | 614 void texParameteri(GLenum target, GLenum pname, GLint param); |
616 | 615 |
617 // Supported forms: | 616 // Supported forms: |
618 // FIXME: should be union type | 617 // FIXME: should be union type |
619 // https://www.khronos.org/bugzilla/show_bug.cgi?id=1172 | 618 // https://www.khronos.org/bugzilla/show_bug.cgi?id=1172 |
620 [RaisesException] void texImage2D( | 619 [RaisesException] void texImage2D( |
621 GLenum target, GLint level, GLenum internalformat, | 620 GLenum target, GLint level, GLenum internalformat, |
622 GLsizei width, GLsizei height, GLint border, | 621 GLsizei width, GLsizei height, GLint border, |
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644 [RaisesException] void texSubImage2D( | 643 [RaisesException] void texSubImage2D( |
645 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 644 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
646 GLenum format, GLenum type, HTMLImageElement image); | 645 GLenum format, GLenum type, HTMLImageElement image); |
647 [RaisesException] void texSubImage2D( | 646 [RaisesException] void texSubImage2D( |
648 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 647 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
649 GLenum format, GLenum type, HTMLCanvasElement canvas); | 648 GLenum format, GLenum type, HTMLCanvasElement canvas); |
650 [RaisesException] void texSubImage2D( | 649 [RaisesException] void texSubImage2D( |
651 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 650 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
652 GLenum format, GLenum type, HTMLVideoElement video); | 651 GLenum format, GLenum type, HTMLVideoElement video); |
653 | 652 |
654 [DartNoAutoScope] void uniform1f(WebGLUniformLocation? location, GLfloat x); | 653 void uniform1f(WebGLUniformLocation? location, GLfloat x); |
655 [Custom, DartNoAutoScope] void uniform1fv(WebGLUniformLocation? location, Fl
oat32Array v); | 654 void uniform1fv(WebGLUniformLocation? location, Float32Array v); |
656 [DartNoAutoScope] void uniform1i(WebGLUniformLocation? location, GLint x); | 655 void uniform1fv(WebGLUniformLocation? location, sequence<GLfloat> v); |
657 [Custom, DartNoAutoScope] void uniform1iv(WebGLUniformLocation? location, In
t32Array v); | 656 void uniform1i(WebGLUniformLocation? location, GLint x); |
658 [DartNoAutoScope] void uniform2f(WebGLUniformLocation? location, GLfloat x,
GLfloat y); | 657 void uniform1iv(WebGLUniformLocation? location, Int32Array v); |
659 [Custom, DartNoAutoScope] void uniform2fv(WebGLUniformLocation? location, Fl
oat32Array v); | 658 void uniform1iv(WebGLUniformLocation? location, sequence<GLint> v); |
660 [DartNoAutoScope] void uniform2i(WebGLUniformLocation? location, GLint x, GL
int y); | 659 void uniform2f(WebGLUniformLocation? location, GLfloat x, GLfloat y); |
661 [Custom, DartNoAutoScope] void uniform2iv(WebGLUniformLocation? location, In
t32Array v); | 660 void uniform2fv(WebGLUniformLocation? location, Float32Array v); |
662 [DartNoAutoScope] void uniform3f(WebGLUniformLocation? location, GLfloat x,
GLfloat y, GLfloat z); | 661 void uniform2fv(WebGLUniformLocation? location, sequence<GLfloat> v); |
663 [Custom, DartNoAutoScope] void uniform3fv(WebGLUniformLocation? location, Fl
oat32Array v); | 662 void uniform2i(WebGLUniformLocation? location, GLint x, GLint y); |
664 [DartNoAutoScope] void uniform3i(WebGLUniformLocation? location, GLint x, GL
int y, GLint z); | 663 void uniform2iv(WebGLUniformLocation? location, Int32Array v); |
665 [Custom, DartNoAutoScope] void uniform3iv(WebGLUniformLocation? location, In
t32Array v); | 664 void uniform2iv(WebGLUniformLocation? location, sequence<GLint> v); |
666 [DartNoAutoScope] void uniform4f(WebGLUniformLocation? location, GLfloat x,
GLfloat y, GLfloat z, GLfloat w); | 665 void uniform3f(WebGLUniformLocation? location, GLfloat x, GLfloat y, GLfloat
z); |
667 [Custom, DartNoAutoScope] void uniform4fv(WebGLUniformLocation? location, Fl
oat32Array v); | 666 void uniform3fv(WebGLUniformLocation? location, Float32Array v); |
668 [DartNoAutoScope] void uniform4i(WebGLUniformLocation? location, GLint x, GL
int y, GLint z, GLint w); | 667 void uniform3fv(WebGLUniformLocation? location, sequence<GLfloat> v); |
669 [Custom, DartNoAutoScope] void uniform4iv(WebGLUniformLocation? location, In
t32Array v); | 668 void uniform3i(WebGLUniformLocation? location, GLint x, GLint y, GLint z); |
| 669 void uniform3iv(WebGLUniformLocation? location, Int32Array v); |
| 670 void uniform3iv(WebGLUniformLocation? location, sequence<GLint> v); |
| 671 void uniform4f(WebGLUniformLocation? location, GLfloat x, GLfloat y, GLfloat
z, GLfloat w); |
| 672 void uniform4fv(WebGLUniformLocation? location, Float32Array v); |
| 673 void uniform4fv(WebGLUniformLocation? location, sequence<GLfloat> v); |
| 674 void uniform4i(WebGLUniformLocation? location, GLint x, GLint y, GLint z, GL
int w); |
| 675 void uniform4iv(WebGLUniformLocation? location, Int32Array v); |
| 676 void uniform4iv(WebGLUniformLocation? location, sequence<GLint> v); |
670 | 677 |
671 [Custom, DartNoAutoScope] void uniformMatrix2fv(WebGLUniformLocation? locati
on, GLboolean transpose, Float32Array array); | 678 void uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose, F
loat32Array array); |
672 [Custom, DartNoAutoScope] void uniformMatrix3fv(WebGLUniformLocation? locati
on, GLboolean transpose, Float32Array array); | 679 void uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose, s
equence<GLfloat> array); |
673 [Custom, DartNoAutoScope] void uniformMatrix4fv(WebGLUniformLocation? locati
on, GLboolean transpose, Float32Array array); | 680 void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, F
loat32Array array); |
| 681 void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, s
equence<GLfloat> array); |
| 682 void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, F
loat32Array array); |
| 683 void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, s
equence<GLfloat> array); |
674 | 684 |
675 [DartNoAutoScope] void useProgram(WebGLProgram? program); | 685 void useProgram(WebGLProgram? program); |
676 [DartNoAutoScope] void validateProgram(WebGLProgram? program); | 686 void validateProgram(WebGLProgram? program); |
677 | 687 |
678 [DartNoAutoScope] void vertexAttrib1f(GLuint indx, GLfloat x); | 688 void vertexAttrib1f(GLuint indx, GLfloat x); |
679 [Custom, DartNoAutoScope] void vertexAttrib1fv(GLuint indx, Float32Array val
ues); | 689 void vertexAttrib1fv(GLuint indx, Float32Array values); |
680 [DartNoAutoScope] void vertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); | 690 void vertexAttrib1fv(GLuint indx, sequence<GLfloat> values); |
681 [Custom, DartNoAutoScope] void vertexAttrib2fv(GLuint indx, Float32Array val
ues); | 691 void vertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); |
682 [DartNoAutoScope] void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLf
loat z); | 692 void vertexAttrib2fv(GLuint indx, Float32Array values); |
683 [Custom, DartNoAutoScope] void vertexAttrib3fv(GLuint indx, Float32Array val
ues); | 693 void vertexAttrib2fv(GLuint indx, sequence<GLfloat> values); |
684 [DartNoAutoScope] void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLf
loat z, GLfloat w); | 694 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
685 [Custom, DartNoAutoScope] void vertexAttrib4fv(GLuint indx, Float32Array val
ues); | 695 void vertexAttrib3fv(GLuint indx, Float32Array values); |
686 [DartNoAutoScope] void vertexAttribPointer(GLuint indx, GLint size, GLenum t
ype, GLboolean normalized, | 696 void vertexAttrib3fv(GLuint indx, sequence<GLfloat> values); |
| 697 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; |
| 698 void vertexAttrib4fv(GLuint indx, Float32Array values); |
| 699 void vertexAttrib4fv(GLuint indx, sequence<GLfloat> values); |
| 700 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, |
687 GLsizei stride, GLintptr offset); | 701 GLsizei stride, GLintptr offset); |
688 | 702 |
689 [DartNoAutoScope] void viewport(GLint x, GLint y, GLsizei width, GLsizei hei
ght); | 703 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |
690 }; | 704 }; |
OLD | NEW |